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March 30 2008

technofetishist
"Scientific discoveries, Juan Enriquez notes, demand a shift in code. The shift from cave paintings to hieroglyphics made possible the rise of Egyptian society, the pyramids, and the conquest of other peoples. The shift to binary code brought with it the era of computing and then the Internet, with vast implications for just about every area of human endeavor. Similarly, the rise of genomics has brought a shift in code toward the structure of life, with implications that are slowly revealing themselves. Enriquez argues that our ability to thrive in the culture created by this shift depends on our mastery of it, and companies whose futures lie with the intersecting fates of science, technology, and computing will do well to mind the knowledge gap -- and not get swallowed up by it."
Reposted bygrahqueitsch
technofetishist

March 26 2008

technofetishist

The shape of things to come: Personal manufacturing





Ponoko is a New-Zealand startup that makes physical objects. It's a platform for designers and makers, a tool, a marketplace and a community. Awesome.

March 23 2008

technofetishist

March 19 2008

technofetishist
In this month's issue of Wired I found the most profound article about an autistic 27-year-old that doesn't speak. She describes in vivid and articulate terms using a synthesized voice, what's going on inside her head while she carries out seemingly bizarre actions. Amazingly she shot this video herself too.

Amanda Baggs: "The first part is in my "native language," and then the second part provides a translation, or at least an explanation. This is not a look-at-the-autie gawking freakshow as much as it is a statement about what gets considered thought, intelligence, personhood, language, and communication, and what does not."
Reposted bybrightbyte brightbyte

March 18 2008

technofetishist
"We adapted an open source molecular visualization package (PyMol) to integrate two forms of head tracking (wiimote IR based and webcam based). By rotating the molecule in a direction opposite to the motion of the user's head we provide a 3D experience; to the user, it appears as if they are 'peeking' around the side of the object. In the demonstration video, we first illustrate active tracking using the wiimote and IR-emitting eyewear and then show our passive tracking using only Apple's built-in webcam. The webcam enabled version uses generic head detection and tracking. We smooth the results of the webcam-based head tracking to provide a more fluid user experience."
Reposted bynetzwerk netzwerk

March 17 2008

technofetishist
"Getting Things Done and the Two Keys to Sustaining a Healthy Life and Workstyle by David Allen". Allen is the founder of the David Allen Company, which is focused on productivity and executive coaching. The GTD method is part of his coaching efforts. He was also one of the founders of Actioneer, Inc., a company specializing in productivity tools for the Palm Pilot. A very good speaker and a enjoyable talk he gave some months ago at the Googleplex.
Reposted bythenausnernetzwerkrobi42

March 13 2008

technofetishist
"Escape" an interactive installation by Pickledonion developed for "The Science of Spying" exhibition at London Science Center, 2007

March 10 2008

technofetishist
And, I found myself, once again, inspired by the ambition of Larry Page and Sergey Brin to organize the world's information and make it universally accessible and useful, for these are not just words, but ideas linked to actions with profound social impact.
— Peter Morville in Ambient Findability

March 05 2008

technofetishist
Sterling's neologism Spime refers to material instantiations of an immaterial system. Spimes begin and end as data. They are precisely located objects in space and time. They have histories. They are recorded, tracked, inventoried, and always associated with a story. So they are little metahistory generators. This tech start-up is from Torino and chose to name themselves "OpenSpime". They're into ubiquitous computation in the service of sustainability. Cool.

March 04 2008

technofetishist
RealXtend goal is to create an open source platform for interconnected virtual worlds. They collaborate with OpenSim, OpenViewer (a project for creating an entirely new client designed to work with the OpenSim servers and realXtend architecture) and realXtend viewer (a heavily modified version of the Linden Labs' Second Life client) projects.

What an impressive feature list.

March 03 2008

technofetishist
Markets are conversations. Or at least they were until the holy trinity of mass production, mass marketing, and mass media derailed the discussion. And in the swirl of cultural, economic, and technological change that surrounds the Internet, the conversations have begun once more. But many have forgotten how to listen. Herein lies both problem and opportunity. Markets are changing faster than marketing professionals. This results in terrible channel noise as old messages are pushed through new media with increasing intensity and desperation. But for those who are willing to listen and learn, today's marketplace offers opportunities for interaction, insight, and innovation unseen since the bazaars of spices, silks, and magical stones.
— Peter Morville in Ambient Findability

February 28 2008

technofetishist

February 27 2008

technofetishist
4410_0763_450
"Want You To Want Me chronicles the world’s long-term relationship with romance, across all ages, genders, and sexualities, gathering new data from a variety of online dating sites every few hours.  The system searches these sites for certain phrases, which it then collects and stores in a database.  These phrases, taken out of context, provide partial glimpses into people’s private lives.  Simultaneously, the system forms an evolving zeitgeist of dating, tracking the most popular first dates, turn-ons, desires, self-descriptions and interests."
More info here.
Currently on display for the Design and the Elastic Mind exhibition at MoMa.

February 25 2008

technofetishist
An information retrieval system will tend not to be used whenever it is more painful and troublesome for a customer to have information than for him not to have it.
— Calvin Mooers - 1959

February 19 2008

technofetishist
"Earthmine is creating a new kind of map, a pre-collected, geospatially accurate data set of the world that is accessed through an intuitive panoramic interface. This new map is accessed from the human perspective, making it instantly understandable by anyone that has ever walked around in our world. But earthmine is much more than pretty pictures. Behind every pixel in each high quality image you'll find highly accurate latitude, longitude and elevation, immediately adding three-dimensional context to existing spatial data, and providing a whole new model for data collection."
technofetishist

February 18 2008

technofetishist
Edusim is a free opensource 3D virtual world specifically for your classroom interactive whiteboard. It's built using Croquet (http://www.opencroquet.org) SDK synchronously collaborative wiki, called the KidsFirst Application Toolkit (KAT). It's a powerful way to engage your students by bringing a 3D virtual environment that allows direct haptic manipulation of the 3D virtual learning objects directly from the interactive whiteboard surface. It's also extendable allowing multiple classrooms to connect their interactive whiteboards for a collaborative learning session.

February 14 2008

technofetishist
5569_8491
"The photographs are presented in a framework that tells the moment-to-moment story of the whale hunt. The full sequence of images is represented as a medical heartbeat graph along the bottom edge of the screen, its magnitude at each point indicating the photographic frequency (and thus the level of excitement) at that moment in time. A series of filters can be used to restrict this heartbeat timeline, isolating the many sub stories occurring within the larger narrative (the story of blood, the story of the captain, the story of the arctic ocean, etc.). Each viewer will experience the whale hunt narrative differently, and not necessarily in a linear fashion, constructing his or her own understanding of the experience." TheWhaleHunt

February 13 2008